SUVAT Solver
Fill in any three of s, u, v, a and t. Leave the two you want empty.
m
m/s
m/s
m/s²
s
Take one direction as positive. For something thrown upwards, up is positive and a = −9.81 m/s².
About this tool
This SUVAT calculator solves motion problems with constant acceleration. Fill in any three of displacement s, initial velocity u, final velocity v, acceleration a and time t, and it works out the other two. It tells you which equation it used and shows the numbers substituted in, so you can see how the answer was reached and copy the method into your own working.
Tips
- The five equations: v = u + at, s = ut + ½at², s = vt - ½at², v² = u² + 2as and s = ½(u + v)t. Each one leaves out one of the five quantities.
- Starting from rest means u = 0. Coming to a stop means v = 0. Dropped means u = 0, with a = -9.81 m/s² if up is positive.
- Signs carry direction. A negative displacement means the object ends up below or behind where it started, which is often correct.
FAQ
- Which equation does it choose?
- The one that links your three known values with the unknown you need. If you know u, a and t, it uses v = u + at for v and s = ut + ½at² for s. The working names the equation each time.
- Why does it say my inputs are impossible?
- Some combinations cannot happen with constant acceleration, such as a negative number under a square root in v² = u² + 2as, or a time that comes out negative. Check the signs of your values and the direction you chose as positive.
- Can I use km/h?
- Convert to m/s first by dividing by 3.6, so 72 km/h becomes 20 m/s. The calculator works in SI units, and mixing units gives wrong answers.